Working with the light…

…also reworked the texture of the armor. Got a nice metallic effect now…

People often disregard the need for proper lighting. Even the greatest model will look like crap if it is badly illuminated (just have a look at Doom3, revolutionary game engine… nice monsters models, great space base environment, but the game was so darn dark you couldn’t tell the difference anyway…)

All this to say : “Still not happy with the current light rig. So there.”

From WIP
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~ by Harb on June 29, 2009.

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